DNDJRPG
for the homies. leave comments and suggestions pretty please!
[enter] or
for accept.
[esc] or [shift] or
for cancel and also to run!
[P] or
for pause.
[I] or
for inventory.
[tab] or
and
to change character (you can do this in and out of battle and the inventory!)
When selecting an enemy, try holding the
button for a stronger hit. A successful strong hit hurts enemy ATB.
The enemies telegraph their hits w/ the little nub that will show up to the right of the players. If one enemy is targeting that player it is white. If two are targeting them, it turns orange, if two or more are targeting them, it turns red -- signaling to you to try a dodge/defend/riposte!
| Updated | 21 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | masonhunt90 |
| Made with | Godot |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Gamepad (any) |
| Content | No generative AI was used |
Comments
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Some of those Goblins loaded into the black area outside of the house walls when inside the house. When I left the house they attacked. But it feels great!
I cannot for the life of me figure out what causes this. it only occurs on the html upload version of the game.
How do I use the lantern when I get it???
You need to equip it in the inventory
the music is annoying